PATCH NOTES: RAMPAGE IS BACK

May.27,2020

Anti-Hack Measures


Added additional anti-hack systems

“Ever since April, we started to take strong actions against hackers by banning their accounts and devices from playing Free Fire ever again. However, we’re not going to stop here. In this patch, we’re adding new anti-hack systems into our game to ensure that no players are getting an edge by using third-party programs to assist them. The Dev team would like to remind all players that we have a zero-tolerance policy against hackers. When players are banned from using unofficial third party programs, we will not lift those bans under any circumstances, any time.”

 


 


Clash Squad 


Rank Season 1 - The Beginning

Season Starts 06/04 17:00 GMT+8

“Despite being in the preseason, players were sending us tons of feedback on how we can improve in Season 1. We’re adding in tons of features this season to ensure the best possible experience available. This means we’re tackling the AFKers, limiting the grenade spams, and, most importantly, adding seasonal rank rewards. Get ready to start climbing right after the patch!”


Kalahari will be added to the matchmaking pool.


Added a new leaderboard for Kills and Winrate.


Added career performance page for Clash Squad in player’s profile


Players will be banned temporarily from Clash Squad (Ranked) if they leave in the middle of the match too often.


Bot will take control over disconnected / AFK teammates. 


Season Reward: The Golden Eagle will be available for players who reach Gold III.

Season 1 duration: 06/04 17:00~07/29 12:00.


New Clash Squad Store: 


Weapons


Tier 1


M500


G18


Deagle


FAMAS


Gold


400


500


800


1100


Tier 2


AN94


MP5


M1887


Thompson


Gold


1200


1300


1500


1500


Tier 3


P90


SKS


AK


M1014


Gold


1600


1700


1700


1800


Tier 4


SCAR


XM8


MP40


M82B


Gold


1900


2000


2100


2200


 

Gears


Tier 1


Lvl 2 Vest


Lvl 2 Helmet


Lvl 3 Vest


Armor Repair


Gold


400


200


1000


200


Grenades


Tier 1


Grenade *2


Gloo Wall *3


Smoke *1


Mushroom


Gold


200


300


300


100


 



 


Gameplay


Hitmarkers

Available in all Modes

“We’ve increased the size and adjusted the color of the hitmarkers in this patch so it is more obvious when your shot connects with the enemy. Try it out by turning it on in the settings menu!”


New Hitmarkers available in the settings menu.



 


Purgatory

Map opening adjustment

“We’re adding back Purgatory - Classic because many players told us that they miss the slow and relaxed game pace of the map. Let us know what you missed the most!”


Removed: Purgatory - Rush Hour


Purgatory - Classic now available.



 


Info Box

Adjusted information sharing mechanism

“It was a pain point for players to have to sync the safe zone's area given by the info box to their teammates. We are going to make this information sync automatically so no additional communication is needed.”


Info box will show the safe zone’s location with teammates. 



 


Advanced Attachment - VSS

Increased Bleeding Damage

“The bleeding effect of the VSS was just a bit off from where we hoped it would be. We are giving it a little addition in power to make the weapon more viable in competitive play.”


Bleeding Damage: 7->8



 


Advanced Attachment - Kar98k

Increased duration between shots

“The Kar98k with its advanced attachment, Biometric Scope, was a bit too strong when players mastered the quick swap mechanics. We are taking some of the speed away to avoid players rapid-firing with two Kar98k.”


Time to unscope after shot: -30%


 


Inhaler


Removed activation conditions

“We’re removing the 150HP/EP limit for the inhaler so you can use it anywhere, anytime.”


The inhaler can now be used at any EP/HP. 



 


Weapon and Balance


New Weapon - M82B

Available in the Hot Zone (Classic Mode) & Clash Squad Store

“Ever since we released the ice gun, we started to receive more and more complaints about needing new items to counter all the gloo walls. This patch, we are introducing a new sniper rifle with special Ballistic Tips to reduce the power of gloo walls in the end game. The M82B’s stopping power will not be as strong as the AWM, but it will provide consistent damage to gloo walls and players who hide behind them.”